Category Archives: Game

After E3 (June 2012)


As many of you know, this week has been one of the most interesting weeks for gaming in the world. Gamers around the world watched intently at livestreams of the game conference known as E3. For those that don’t know, E3 happens once a year around June to showcase all the next big hit games for the coming seasons. Often, E3 unveils entirely new games, or the very first look at different engines and a sneak peek into what’s next in gaming, whether its new gaming engines, new consoles, or just new games.
E3 is mainly closed off to the public, only allowing companies inside the gaming industry and the press to come in and see the new additions. However, recently E3 has become more public through the internet. Millions of people tuned into livestreams for various games and interviews to see what is new in gaming. Among some of those companies were Gamespot, IGN, GameInformer (AKA Gamestop), etc. So if you are interested in looking at their content for the E3, check out their individual websites.

Also, no real news on the PS4 or the Xbox 720 revealed but we will still hope! On the other hand, the Wii U was showcased again at E3 and shows some big promise, especially with Ubisoft offering up Assassin’s Creed 3 with the release of the Wii U. Exciting times friends, exciting times.

Just some highlights from E3 that were my favorite:

Dust 514 (PS3), and FTP (Free to Play) Sci-fi Shooter based in real time with the EVE Online Universe on the PC

Arma III, a new and improved engine, with lighting, big maps, new realism!

Assassin’s Creed 3. A new engine, a new world, a new assassin, and new weapons!

Portal 2


Today I have finished Portal 2, a seemingly endless game full of laughs, puzzles, emotion, sarcasm, turrets, cubes, and of course, portals. Who doesn’t like the idea of teleporting from one spot to another, using a simple gun? Apeture Laboratories, the science company that made the dual portal gun, is a genius brainchild of those brilliant minds at Valve. Apeture Science has created products that scientists gawk at today. Laser turrets has always been something do-able in this day and age, but the AI’s that Apeture has developed are simply remarkable. In Portal, the AI GLaDoS is probably one of the best AI’s ever made (save Cortana in the Halo series). Also, the invention of Propulsion Gels really intrigues me, since it does seem very possible that a simple gel could speed up certain properties of atoms. Are you listening modern day science companies, you should look into these ideas!

By far, my favorite character in the game is Wheatley, an AI core voiced by the popular actor Stephen Merchant. You may have heard Stephen in the movie Tooth Fairy starring Dwayne Johnson as the protagonist’s fairy “helper”. He is also a co-director and producer of the hit TV series, The Office. This man has comedy oozing from him faster than orange propulsion gel! Throughout the game, Wheatley’s remarks have made me laugh and cry at the same time. It’s strangely funny to see a game so radically entertaining while playing through the story. To put it in Wheatley terms, “If anyone asks, and no one will ask mind you, but if anyone asks, everyone seemed to be very much ALIVE, not dead.” To be perfectly honest, if I was to make an AI, Stephen Merchant’s voice would be used for it.

Wheatley Sound Clip

The ending of the game was a bit of a shocker, but not terribly surprising. The people at Valve really do know how to make a game storyline. I not going to go into any detail on the ending, you readers will have to play the game yourself. I am doing you a favor, you will want to see the ending, but you also need to enjoy what the game has in store for you in itself.